Platypuzzler is about having a playful, respectful and joyous encounter with a mysterious and unfamiliar creature on its own terms. Platypuses are my favourite animals – they are curious, playful, comfortably and stubbornly independent, in constant search of fresh stimulation, and a bit weird. More troubling amounts of insight into my psyche, I fear. I can (and have) happily watch for hours as they swim around madly and contentedly following some unknowable purpose, changing directions, annoying turtles whose existence they seem to find intensely interesting, and using their natural buoyancy to relax and float amusingly to the surface when they feel they've had enough.
The platypus is not a creature anyone can control. This is important. You have to come to it, and it will reward you with the surprises and delights of its presence. I once had the pleasure of sharing a tank with a platypus for a little while. She paddled over to investigate and stare at me intently while munching on some worms I had offered, and stayed to enjoy a few tumbling tickles on the tummy. Then, having satisfied her curiosity, she would dart off to investigate some moss which had suddenly outranked me in terms of interest and appeal. I stirred up the water a bit to attract her attention, but she was done with me for the time being. Once she had exhausted the possibilities of the moss and done a few laps and leisurely somersaults, she came back to see if I had turned into anything interesting, and for another tickle. Eventually she had had enough and the moment was over. I wanted more, but I had already had so much.
I wanted to see if I could recreate this kind of affective experience in a game: